V. 2.3.1 - Fixing the UI! 😁


Happy Friday! 😀

We’ve got a little hotfix for you today, especially focused on fixing some UI issues we had at the launch of 2.3.0. I hope you all enjoy it! :)

Also, just a lil tease… ;)


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If you want to support the cause, you can either PAY FOR JUST KEEP RUNNING via the sale, or you can WATCH VSWEDEOFFICIAL on Twitch, where Victor does Gaming content and Dev Streams of Just Keep Running & T-1000, and contribute via cheering, tipping, subscribing, or watching ads!

You can read more about the I.M.I.Self Hope Initiative here!

Full Changelog

[2.3.1] - 2024-05-10

CHANGED

  • Speedrun Mode: If a Speedrun has been started, the toggle to turn on/off Upgrades gets disabled to prevent abuse.

FIXED

  • Not being able to pause if the player restarts the level after getting to the End Screen.
  • End Screen Upgrades UI not scaling correctly at resolutions other than 1920x1080. (S/O Petroid and wyte on Discord for pointing out this issue! 😁👍)
  • Adjusted Full Screen Effects to ensure “Walljump Counter” isn’t obscured by other UI.
  • Credits sequence updated to give more space for Playtesters.

KNOWN ISSUES

  • Playing a level for the first time on the Steam build might result in slower loading times. We’re looking into potential solutions for this.
  • Playing the game with a Switch Pro controller may lead to issues controlling the player's character. This is seemingly an issue with the Unity Input System, and sadly out of our control.
  • Playing the game with a Dualshock 4 controller, or playing on a Steam Deck while having a keyboard connected, may lead to issues involving controlling the game with the Keyboard itself. This is also potentially an issue with the Unity Input System, which is beyond our control.

Changelog formatting is partly based on  Keep a Changelog (https://keepachangelog.com/en/1.1.0/). Version numbers are formatted as such…

  • MAJOR.MINOR.HOTFIX
    • Major releases usually include extensive visual & technological additions, like new campaign chapters and/or major new features, or overhauls of significant systems that might invalidate older game versions, such as save files.
    • Minor releases include visual & technological additions and changes that are significant but likely do not include anything that may invalidate older versions of the game.
    • Hotfix releases mostly include quality-of-life changes or fixes to other bugs and issues.

Files

Just Keep Running - 2.3.1 (PC 64-bit) 706 MB
May 10, 2024
Just Keep Running - 2.3.1 (PC 32-bit) 702 MB
May 10, 2024
Just Keep Running - 2.3.1 (MacOS) 691 MB
May 10, 2024
Just Keep Running - 2.3.1 (Linux) 675 MB
May 10, 2024
Just Keep Running - Soundtrack 451 MB
Jan 23, 2024

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